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Channel: Xtending to Eternity. And beyond. » Random
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Dishonored: Good For (up to) Two Playthroughs of Fun!

By now, I assume most of the people who are following the gaming industry ‘big news’ have at the very least formed some kind of an opinion of Dishonored. Maybe that it sucks. Maybe that it rocks. Maybe...

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I’m Not Dead, but this blog sure was

Got an annual payment-fee for the domain name of this thing. So, it’s a year old already! And, my, most of that year has been nothing but silence. That *may* change again, but things won’t be as they...

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Current BlenderProject, 20th May. ‘Solar clipper’

Right. Slowly finding time to make the next project that’s finally not by-the-book tutorial followthrough. Keeping with the space theme because that’s the kind of stuff I like. Right now, it’s two...

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Blenderproject update, May 21st

At this point, safe to say that mostly this model will have materials instead of textures. Starting to get the feel of active falloff modifiers.. Still feels odd, and I’d like it if the faloff...

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BlenderProject update, May 22nd

I think the mesh is, on the whole, pretty much done. What’s next in line? Materials. I have to figure out what colours I want, then how to get them in blender, then the arduous task of mapping the...

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Aaand here’s the first blender fail..

Spent the last two days fiddling around a shipdesign that supposedly would fit in the upcoming Star Citizen designstyle.. And, eh, this looks utterly rubbish. The concept is just not working out at all...

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You know how you forget something if you don’t do it?

… Because that’s more or less what’s happened to me. All that Blender-enthusiasm? Went away a while ago, and since then, I’ve forgotten most of what I knew. Yay! Anyway. Time to try & re-learn it...

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The six-eyed spider thing

Had an idea about making something like this yesterday, so.. pretty much just spent the last two days & made it, because why not. Also helped as a good reminder about rendering, materials and...

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The Grin Reaper

So here’s a Halloween-themed thing I made because why not. Pretty happy with how it turned out, even if the rendering times were abysmal (so abysmal that I had to limit to 1080p at most).   He will...

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Evaluating a smartwatch, from a regular watch-owner’s perspective

I’m somewhat of a watch fanboy. I have ~9 watches, one more is on preorder, and about half of them are from “indie” microbrands that conduct their projects on crowdfunding platforms like kickstarter....

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